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GeForce GTX 470 vs Radeon HD 7990

Intro

The GeForce GTX 470 uses a 40 nm design. nVidia has set the core speed at 607 MHz. The GDDR5 RAM runs at a speed of 837 MHz on this particular model. It features 448 SPUs as well as 56 Texture Address Units and 40 ROPs.

Compare all of that to the Radeon HD 7990, which makes use of a 28 nm design. AMD has clocked the core speed at 950 MHz. The GDDR5 RAM runs at a speed of 1500 MHz on this specific model. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 470 2937 points
Difference: 12583 (428%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 470 215 Watts
Radeon HD 7990 375 Watts
Difference: 160 Watts (74%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7990 is 330% quicker than the GeForce GTX 470 overall, due to its higher data rate. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 470 133920 MB/sec
Difference: 442080 (330%)

Texel Rate

The Radeon HD 7990 should be much (about 615%) better at texture filtering than the GeForce GTX 470. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 209208 (615%)

Pixel Rate

The Radeon HD 7990 is a lot (about 150%) faster with regards to AA than the GeForce GTX 470, and will be capable of handling higher resolutions more effectively. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 470 24280 Mpixels/sec
Difference: 36520 (150%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 470

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 Radeon HD 7990
Manufacturer nVidia AMD
Year March 2010 April 2013
Code Name GF100 Malta
Memory 1280 MB 3072 MB (x2)
Core Speed 607 MHz 950 MHz (x2)
Memory Speed 3348 MHz 6000 MHz (x2)
Power (Max TDP) 215 watts 375 watts
Bandwidth 133920 MB/sec 576000 MB/sec
Texel Rate 33992 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 448 2048 (x2)
Texture Mapping Units 56 128 (x2)
Render Output Units 40 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 320-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 3000 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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