Compare any two graphics cards:
Radeon HD 5970 vs Radeon HD 7990
IntroThe Radeon HD 5970 has a GPU core speed of 725 MHz, and the 1024 MB of GDDR5 memory is set to run at 1000 MHz through a 256-bit bus. It also is made up of 1600 SPUs, 160 TAUs, and 64 ROPs.Compare that to the Radeon HD 7990, which uses a 28 nm design. AMD has set the core speed at 950 MHz. The GDDR5 memory is set to run at a frequency of 1500 MHz on this specific card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 7990 should perform much faster than the Radeon HD 5970 overall. (explain)
Texel RateThe Radeon HD 7990 is a little bit (about 5%) faster with regards to anisotropic filtering than the Radeon HD 5970. (explain)
Pixel RateThe Radeon HD 5970 should be quite a bit (more or less 53%) faster with regards to full screen anti-aliasing than the Radeon HD 7990, and will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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