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GeForce GTX 560 Ti 448 vs Radeon HD 7790

Intro

The GeForce GTX 560 Ti 448 features a GPU core clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM is set to run at 900 MHz through a 320-bit bus. It also features 448 SPUs, 56 TAUs, and 40 ROPs.

Compare those specifications to the Radeon HD 7790, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1500 MHz on this card. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7790 4330 points
GeForce GTX 560 Ti 448 4200 points
Difference: 130 (3%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 125 Watts (147%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 Ti 448 will be 50% quicker than the Radeon HD 7790 in general, due to its greater bandwidth. (explain)

GeForce GTX 560 Ti 448 144000 MB/sec
Radeon HD 7790 96000 MB/sec
Difference: 48000 (50%)

Texel Rate

The Radeon HD 7790 should be a lot (more or less 37%) better at anisotropic filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon HD 7790 56000 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 15008 (37%)

Pixel Rate

The GeForce GTX 560 Ti 448 should be a lot (more or less 83%) better at full screen anti-aliasing than the Radeon HD 7790, and also should be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 13280 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon HD 7790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon HD 7790
Manufacturer nVidia AMD
Year December 2011 March 2013
Code Name GF110 Bonaire XT
Memory 1280 MB 1024 MB
Core Speed 732 MHz 1000 MHz
Memory Speed 3600 MHz 6000 MHz
Power (Max TDP) 210 watts 85 watts
Bandwidth 144000 MB/sec 96000 MB/sec
Texel Rate 40992 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 448 896
Texture Mapping Units 56 56
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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