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Geforce GTX 780 vs Radeon HD 4870 X2

Intro

The Geforce GTX 780 makes use of a 28 nm design. nVidia has clocked the core frequency at 863 MHz. The GDDR5 RAM is set to run at a frequency of 1502 MHz on this specific card. It features 2304 SPUs along with 192 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4870 X2, which has clock speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 memory. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 780 250 Watts
Radeon HD 4870 X2 350 Watts
Difference: 100 Watts (40%)

Memory Bandwidth

In theory, the Geforce GTX 780 should be quite a bit faster than the Radeon HD 4870 X2 in general. (explain)

Geforce GTX 780 288384 MB/sec
Radeon HD 4870 X2 230400 MB/sec
Difference: 57984 (25%)

Texel Rate

The Geforce GTX 780 will be a lot (about 176%) faster with regards to texture filtering than the Radeon HD 4870 X2. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 105696 (176%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Geforce GTX 780 is a better choice, by far. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 17424 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon HD 4870 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon HD 4870 X2
Manufacturer nVidia AMD
Year May 2013 Aug 12, 2008
Code Name GK110 R700
Memory 3072 MB 1024 MB (x2)
Core Speed 863 MHz 750 MHz (x2)
Memory Speed 6008 MHz 3600 MHz (x2)
Power (Max TDP) 250 watts 350 watts
Bandwidth 288384 MB/sec 230400 MB/sec
Texel Rate 165696 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 2304 800(160x5) (x2)
Texture Mapping Units 192 40 (x2)
Render Output Units 48 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 7080 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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