Compare any two graphics cards:
Geforce GTX 780 vs Radeon HD 6970
IntroThe Geforce GTX 780 has a GPU clock speed of 863 MHz, and the 3072 MB of GDDR5 memory is set to run at 1502 MHz through a 384-bit bus. It also is made up of 2304 SPUs, 192 Texture Address Units, and 48 Raster Operation Units.Compare those specifications to the Radeon HD 6970, which has a clock frequency of 880 MHz and a GDDR5 memory frequency of 1375 MHz. It also makes use of a 256-bit memory bus, and uses a 40 nm design. It features 1536 SPUs, 96 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthThe Geforce GTX 780 should in theory perform a lot faster than the Radeon HD 6970 in general. (explain)
Texel RateThe Geforce GTX 780 is a lot (more or less 96%) faster with regards to anisotropic filtering than the Radeon HD 6970. (explain)
Pixel RateThe Geforce GTX 780 will be a lot (more or less 47%) better at AA than the Radeon HD 6970, and capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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