Compare any two graphics cards:
VS

GeForce GT 340 vs GeForce GTX 650 Ti 2GB

Intro

The GeForce GT 340 has core clock speeds of 550 MHz on the GPU, and 850 MHz on the 512 MB of GDDR5 RAM. It features 96 SPUs as well as 32 TAUs and 8 ROPs.

Compare those specs to the GeForce GTX 650 Ti 2GB, which makes use of a 28 nm design. nVidia has clocked the core speed at 928 MHz. The GDDR5 RAM works at a frequency of 1350 MHz on this particular model. It features 768 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 69 Watts
GeForce GTX 650 Ti 2GB 110 Watts
Difference: 41 Watts (59%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 650 Ti 2GB should be 59% faster than the GeForce GT 340 overall, because of its higher bandwidth. (explain)

GeForce GTX 650 Ti 2GB 86400 MB/sec
GeForce GT 340 54400 MB/sec
Difference: 32000 (59%)

Texel Rate

The GeForce GTX 650 Ti 2GB should be much (approximately 237%) better at anisotropic filtering than the GeForce GT 340. (explain)

GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
GeForce GT 340 17600 Mtexels/sec
Difference: 41792 (237%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 650 Ti 2GB is superior to the GeForce GT 340, by a large margin. (explain)

GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
GeForce GT 340 4400 Mpixels/sec
Difference: 10448 (237%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 340

Amazon.com

Check prices at:

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 340 GeForce GTX 650 Ti 2GB
Manufacturer nVidia nVidia
Year February 2010 October 2012
Code Name GT215 GK106
Memory 512 MB 2048 MB
Core Speed 550 MHz 928 MHz
Memory Speed 3400 MHz 5400 MHz
Power (Max TDP) 69 watts 110 watts
Bandwidth 54400 MB/sec 86400 MB/sec
Texel Rate 17600 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 96 768
Texture Mapping Units 32 64
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 727 million 2540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.0
OpenGL Version OpenGL 3.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 340

Amazon.com

Check prices at:

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield