Compare any two graphics cards:
GeForce GTX 650 Ti vs Radeon HD 5750 1GB
IntroThe GeForce GTX 650 Ti uses a 28 nm design. nVidia has clocked the core frequency at 928 MHz. The GDDR5 memory runs at a speed of 1350 MHz on this specific model. It features 768 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 5750 1GB, which uses a 40 nm design. AMD has set the core speed at 700 MHz. The GDDR5 RAM is set to run at a frequency of 1150 MHz on this particular model. It features 720(144x5) SPUs along with 36 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 650 Ti will be 17% faster than the Radeon HD 5750 1GB in general, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX 650 Ti should be a lot (more or less 136%) more effective at anisotropic filtering than the Radeon HD 5750 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce GTX 650 Ti is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 650 Ti vs Radeon HD 5750 1GB”The ATI 5750 was a pretty good card My friend had one in is i7 870
Now has a ATI 7770.
But it seemed to play games as well as my old 5850 did. Goes to show you do not need expensive for high end gaming.