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GeForce GTX 650 Ti vs Radeon HD 7970

Intro

The GeForce GTX 650 Ti has a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1350 MHz through a 128-bit bus. It also is made up of 768 Stream Processors, 64 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon HD 7970, which comes with GPU clock speed of 925 MHz, and 3072 MB of GDDR5 memory set to run at 1375 MHz through a 384-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
GeForce GTX 650 Ti 3434 points
Difference: 4791 (140%)

Ethereum Mining Hash Rate

Radeon HD 7970 21 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 11 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon HD 7970 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7970 is 206% quicker than the GeForce GTX 650 Ti in general, because of its greater data rate. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 177600 (206%)

Texel Rate

The Radeon HD 7970 is quite a bit (more or less 99%) more effective at texture filtering than the GeForce GTX 650 Ti. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 59008 (99%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 7970 is a better choice, and very much so. (explain)

Radeon HD 7970 29600 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 14752 (99%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon HD 7970
Manufacturer nVidia AMD
Year October 2012 January 2012
Code Name GK106 Tahiti XT
Memory 1024 MB 3072 MB
Core Speed 928 MHz 925 MHz
Memory Speed 5400 MHz 5500 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 86400 MB/sec 264000 MB/sec
Texel Rate 59392 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 768 2048
Texture Mapping Units 64 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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