Compare any two graphics cards:
VS

GeForce 8600 GT 512MB DDR2 vs GeForce GTX 650

Intro

The GeForce 8600 GT 512MB DDR2 uses a 80 nm design. nVidia has set the core speed at 540 MHz. The DDR2 memory works at a frequency of 400 MHz on this specific card. It features 32 SPUs along with 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the GeForce GTX 650, which comes with a core clock frequency of 1058 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 128-bit bus, and uses a 28 nm design. It is made up of 384 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce GTX 650 64 Watts
Difference: 17 Watts (36%)

Memory Bandwidth

Performance-wise, the GeForce GTX 650 should theoretically be much superior to the GeForce 8600 GT 512MB DDR2 overall. (explain)

GeForce GTX 650 80000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 67200 (525%)

Texel Rate

The GeForce GTX 650 should be much (about 292%) faster with regards to anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce GTX 650 33856 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 25216 (292%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 650 is the winner, and very much so. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 12608 (292%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB DDR2 GeForce GTX 650
Manufacturer nVidia nVidia
Year April 2007 September 2012
Code Name G84 GK107
Memory 512 MB 1024 MB
Core Speed 540 MHz 1058 MHz
Memory Speed 800 MHz 5000 MHz
Power (Max TDP) 47 watts 64 watts
Bandwidth 12800 MB/sec 80000 MB/sec
Texel Rate 8640 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 32 384
Texture Mapping Units 16 32
Render Output Units 8 16
Bus Type DDR2 GDDR5
Bus Width 128-bit 128-bit
Fab Process 80 nm 28 nm
Transistors 289 million 1300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield