Compare any two graphics cards:
VS

GeForce GTX 460 2GB vs GeForce GTX 650

Intro

The GeForce GTX 460 2GB comes with a GPU core speed of 675 MHz, and the 2048 MB of GDDR5 memory runs at 900 MHz through a 256-bit bus. It also is comprised of 336 SPUs, 56 TAUs, and 32 ROPs.

Compare those specifications to the GeForce GTX 650, which features core clock speeds of 1058 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 460 2GB 160 Watts
Difference: 96 Watts (150%)

Memory Bandwidth

The GeForce GTX 460 2GB should in theory perform quite a bit faster than the GeForce GTX 650 overall. (explain)

GeForce GTX 460 2GB 115200 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 35200 (44%)

Texel Rate

The GeForce GTX 460 2GB should be a small bit (approximately 12%) better at texture filtering than the GeForce GTX 650. (explain)

GeForce GTX 460 2GB 37800 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 3944 (12%)

Pixel Rate

The GeForce GTX 460 2GB should be quite a bit (approximately 28%) faster with regards to AA than the GeForce GTX 650, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 460 2GB 21600 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 4672 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 2GB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 2GB GeForce GTX 650
Manufacturer nVidia nVidia
Year July 2010 September 2012
Code Name GF104 GK107
Memory 2048 MB 1024 MB
Core Speed 675 MHz 1058 MHz
Memory Speed 3600 MHz 5000 MHz
Power (Max TDP) 160 watts 64 watts
Bandwidth 115200 MB/sec 80000 MB/sec
Texel Rate 37800 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 336 384
Texture Mapping Units 56 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 2GB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield