Compare any two graphics cards:
GeForce GT 240 GDDR5 1GB vs GeForce GTX 285 1GB
IntroThe GeForce GT 240 GDDR5 1GB uses a 40 nm design. nVidia has set the core speed at 550 MHz. The GDDR5 memory works at a speed of 850 MHz on this model. It features 96 SPUs along with 32 TAUs and 8 Rasterization Operator Units.Compare those specs to the GeForce GTX 285 1GB, which has a GPU core clock speed of 648 MHz, and 1024 MB of GDDR3 RAM running at 1242 MHz through a 512-bit bus. It also features 240 Stream Processors, 80 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 285 1GB should in theory be a lot better than the GeForce GT 240 GDDR5 1GB overall. (explain)
Texel RateThe GeForce GTX 285 1GB should be a lot (more or less 195%) more effective at AF than the GeForce GT 240 GDDR5 1GB. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce GTX 285 1GB is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!