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GeForce GT 640 DDR3 vs Radeon HD 4870 512MB

Intro

The GeForce GT 640 DDR3 uses a 28 nm design. nVidia has clocked the core frequency at 900 MHz. The DDR3 memory is set to run at a speed of 1782 MHz on this particular card. It features 384 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4870 512MB, which makes use of a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 memory works at a speed of 900 MHz on this specific model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
Radeon HD 4870 512MB 150 Watts
Difference: 85 Watts (131%)

Memory Bandwidth

In theory, the Radeon HD 4870 512MB should perform quite a bit faster than the GeForce GT 640 DDR3 in general. (explain)

Radeon HD 4870 512MB 115200 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 58176 (102%)

Texel Rate

The Radeon HD 4870 512MB should be just a bit (more or less 4%) more effective at AF than the GeForce GT 640 DDR3. (explain)

Radeon HD 4870 512MB 30000 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 1200 (4%)

Pixel Rate

The GeForce GT 640 DDR3 is a bit (approximately 20%) better at anti-aliasing than the Radeon HD 4870 512MB, and should be able to handle higher screen resolutions better. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 2400 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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Radeon HD 4870 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 Radeon HD 4870 512MB
Manufacturer nVidia AMD
Year June 2012 Jun 25, 2008
Code Name GK107 RV770 XT
Memory 2048 MB 512 MB
Core Speed 900 MHz 750 MHz
Memory Speed 3564 MHz 3600 MHz
Power (Max TDP) 65 watts 150 watts
Bandwidth 57024 MB/sec 115200 MB/sec
Texel Rate 28800 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 384 800(160x5)
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 1300 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.2 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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