Compare any two graphics cards:
GeForce GT 240 GDDR5 vs GeForce GT 640 DDR3
IntroThe GeForce GT 240 GDDR5 uses a 40 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR5 RAM runs at a frequency of 850 MHz on this particular model. It features 96 SPUs as well as 32 Texture Address Units and 8 ROPs.Compare all that to the GeForce GT 640 DDR3, which comes with GPU core speed of 900 MHz, and 2048 MB of DDR3 memory set to run at 1782 MHz through a 128-bit bus. It also is comprised of 384 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GT 640 DDR3 should in theory be a bit faster than the GeForce GT 240 GDDR5 overall. (explain)
Texel RateThe GeForce GT 640 DDR3 is a lot (approximately 64%) better at AF than the GeForce GT 240 GDDR5. (explain)
Pixel RateThe GeForce GT 640 DDR3 is a lot (about 227%) faster with regards to AA than the GeForce GT 240 GDDR5, and able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
2 Responses to “GeForce GT 240 GDDR5 vs GeForce GT 640 DDR3”You have an error in GT640 description... 1782MHz of RAM speed is... its effective performance, not a real one. So its real memory bandwith is much lower than that of DDR5 GT240
leave it to a db fanboy to say something isn't so and offer no actual proof or numbers to back it up. must still be sore he got whupped by superman.