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GeForce GT 440 1.5GB vs GeForce GT 640 DDR3

Intro

The GeForce GT 440 1.5GB makes use of a 40 nm design. nVidia has set the core speed at 594 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this card. It features 144 SPUs along with 24 Texture Address Units and 24 ROPs.

Compare those specifications to the GeForce GT 640 DDR3, which features core clock speeds of 900 MHz on the GPU, and 1782 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 32 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GT 640 DDR3 1560 points
GeForce GT 440 1.5GB 840 points
Difference: 720 (86%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GT 640 DDR3 65 Watts
Difference: 9 Watts (16%)

Memory Bandwidth

In theory, the GeForce GT 640 DDR3 should perform much faster than the GeForce GT 440 1.5GB in general. (explain)

GeForce GT 640 DDR3 57024 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 13824 (32%)

Texel Rate

The GeForce GT 640 DDR3 is a lot (about 102%) faster with regards to AF than the GeForce GT 440 1.5GB. (explain)

GeForce GT 640 DDR3 28800 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 14544 (102%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GT 640 DDR3 is a better choice, but only just. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 144 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GT 640 DDR3

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB GeForce GT 640 DDR3
Manufacturer nVidia nVidia
Year October 2010 June 2012
Code Name GF106 GK107
Memory 1536 MB 2048 MB
Core Speed 594 MHz 900 MHz
Memory Speed 1800 MHz 3564 MHz
Power (Max TDP) 56 watts 65 watts
Bandwidth 43200 MB/sec 57024 MB/sec
Texel Rate 14256 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 144 384
Texture Mapping Units 24 32
Render Output Units 24 16
Bus Type GDDR3 DDR3
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 1300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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