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GeForce 8300 GS (OEM) vs Geforce GTX 680

Intro

The GeForce 8300 GS (OEM) features a GPU clock speed of 450 MHz, and the 128 MB of DDR2 RAM is set to run at 400 MHz through a 64-bit bus. It also is comprised of 8 Stream Processors, 4 Texture Address Units, and 2 ROPs.

Compare all of that to the Geforce GTX 680, which features GPU clock speed of 1006 MHz, and 2048 MB of GDDR5 memory set to run at 1502 MHz through a 256-bit bus. It also is made up of 1536 Stream Processors, 128 Texture Address Units, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8300 GS (OEM) 40 Watts
Geforce GTX 680 195 Watts
Difference: 155 Watts (388%)

Memory Bandwidth

The Geforce GTX 680 should theoretically perform a lot faster than the GeForce 8300 GS (OEM) overall. (explain)

Geforce GTX 680 192256 MB/sec
GeForce 8300 GS (OEM) 6400 MB/sec
Difference: 185856 (2904%)

Texel Rate

The Geforce GTX 680 will be quite a bit (more or less 7054%) better at texture filtering than the GeForce 8300 GS (OEM). (explain)

Geforce GTX 680 128768 Mtexels/sec
GeForce 8300 GS (OEM) 1800 Mtexels/sec
Difference: 126968 (7054%)

Pixel Rate

The Geforce GTX 680 is a lot (approximately 3477%) better at AA than the GeForce 8300 GS (OEM), and also will be able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 680 32192 Mpixels/sec
GeForce 8300 GS (OEM) 900 Mpixels/sec
Difference: 31292 (3477%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8300 GS (OEM)

Amazon.com

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Geforce GTX 680

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8300 GS (OEM) Geforce GTX 680
Manufacturer nVidia nVidia
Year July 2007 March 2012
Code Name G86 GK104
Memory 128 MB 2048 MB
Core Speed 450 MHz 1006 MHz
Memory Speed 800 MHz 6008 MHz
Power (Max TDP) 40 watts 195 watts
Bandwidth 6400 MB/sec 192256 MB/sec
Texel Rate 1800 Mtexels/sec 128768 Mtexels/sec
Pixel Rate 900 Mpixels/sec 32192 Mpixels/sec
Unified Shaders 8 1536
Texture Mapping Units 4 128
Render Output Units 2 32
Bus Type DDR2 GDDR5
Bus Width 64-bit 256-bit
Fab Process 80 nm 28 nm
Transistors 210 million 3540 million
Bus PCI Express x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce 8300 GS (OEM) vs Geforce GTX 680”
Mrs. Butterworth says:

You'd need a 128-way SLI of 8300GS to have the same amount of shaders as the 590.

Noob Powers United says:

I can't believe a 8300 gt is so expensive comparing this to other graphiccards

GeForce 8300 GS says:

GeForce 8300 GS (OEM) vs Geforce GTX 680 is a great comparison

Tom Rodgers says:

Not a bad upgrade me thinks! the 680 only has 192 time the number of shaders 🙂

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