Compare any two graphics cards:
GeForce GTX 295 vs Geforce GTX 680
IntroThe GeForce GTX 295 has clock speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 240 SPUs along with 80 TAUs and 28 Rasterization Operator Units.Compare all that to the Geforce GTX 680, which comes with a GPU core clock speed of 1006 MHz, and 2048 MB of GDDR5 memory set to run at 1502 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 128 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 295, in theory, should perform a little bit faster than the Geforce GTX 680 overall. (explain)
Texel RateThe Geforce GTX 680 is much (more or less 40%) faster with regards to anisotropic filtering than the GeForce GTX 295. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce GTX 295 is the winner, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
6 Responses to “GeForce GTX 295 vs Geforce GTX 680”Damn xD A GTX295 beats a GTX680
No it doesn't - this theoretical chart doesn't take internal SLI scaling efficiency of 295 in to account. In real world, 680 wipes the floor off 295.
The GTX 295 still performs impressively with current games, if you are ok with DX 10.
Also it comes quite close to the GTX 680's general performance in high resolutions. But keep in mind, that a 680 is a single graphic chip, that needs less power and has the overall way better performance than an older GTX 295.
WTF?
Theoretical BS.
here is realworld results:
http://www.evga.com/forums/tm.aspx?m=1519228
Lol GTX 295 comes neck to neck with GTX 680...if someone doesn't"t have problem with Dx10 he can sli them and easily in 3D programs beats all GPUs except GTX 690....
in general until 2015-2016 would be really good....then you will be able to buy from series : 9xx and 10xx...
It took a while but you can now 3-way two 295's and dedicate the last half to Phys-X.