Compare any two graphics cards:
VS

GeForce GTX 570 vs Geforce GTX 680

Intro

The GeForce GTX 570 has a GPU core speed of 732 MHz, and the 1280 MB of GDDR5 memory is set to run at 950 MHz through a 320-bit bus. It also is comprised of 480 Stream Processors, 60 TAUs, and 40 ROPs.

Compare all of that to the Geforce GTX 680, which has a clock frequency of 1006 MHz and a GDDR5 memory speed of 1502 MHz. It also features a 256-bit bus, and uses a 28 nm design. It features 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 680 7650 points
GeForce GTX 570 4387 points
Difference: 3263 (74%)

Ethereum Mining Hash Rate

Geforce GTX 680 16 Mh/s
GeForce GTX 570 13 Mh/s
Difference: 3 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 680 195 Watts
GeForce GTX 570 219 Watts
Difference: 24 Watts (12%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 680 is 26% quicker than the GeForce GTX 570 overall, because of its greater bandwidth. (explain)

Geforce GTX 680 192256 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 40256 (26%)

Texel Rate

The Geforce GTX 680 will be a lot (more or less 193%) faster with regards to texture filtering than the GeForce GTX 570. (explain)

Geforce GTX 680 128768 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 84848 (193%)

Pixel Rate

The Geforce GTX 680 will be a small bit (more or less 10%) more effective at AA than the GeForce GTX 570, and also should be capable of handling higher resolutions without slowing down too much. (explain)

Geforce GTX 680 32192 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 2912 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 570 Geforce GTX 680
Manufacturer nVidia nVidia
Year December 2010 March 2012
Code Name GF110 GK104
Memory 1280 MB 2048 MB
Core Speed 732 MHz 1006 MHz
Memory Speed 3800 MHz 6008 MHz
Power (Max TDP) 219 watts 195 watts
Bandwidth 152000 MB/sec 192256 MB/sec
Texel Rate 43920 Mtexels/sec 128768 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 32192 Mpixels/sec
Unified Shaders 480 1536
Texture Mapping Units 60 128
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield