Compare any two graphics cards:
VS

GeForce GT 320 vs Radeon HD 7870

Intro

The GeForce GT 320 has clock speeds of 540 MHz on the GPU, and 790 MHz on the 1024 MB of GDDR3 memory. It features 72 SPUs as well as 24 Texture Address Units and 8 ROPs.

Compare those specifications to the Radeon HD 7870, which features clock speeds of 1000 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 memory. It features 1280 SPUs as well as 80 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
Radeon HD 7870 175 Watts
Difference: 132 Watts (307%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7870 will be 508% faster than the GeForce GT 320 overall, because of its greater data rate. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 128320 (508%)

Texel Rate

The Radeon HD 7870 should be a lot (approximately 517%) more effective at texture filtering than the GeForce GT 320. (explain)

Radeon HD 7870 80000 Mtexels/sec
GeForce GT 320 12960 Mtexels/sec
Difference: 67040 (517%)

Pixel Rate

The Radeon HD 7870 is quite a bit (more or less 641%) better at anti-aliasing than the GeForce GT 320, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 27680 (641%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 320

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 320 Radeon HD 7870
Manufacturer nVidia AMD
Year February 2010 March 2012
Code Name GT215 Pitcairn XT
Memory 1024 MB 2048 MB
Core Speed 540 MHz 1000 MHz
Memory Speed 1580 MHz 4800 MHz
Power (Max TDP) 43 watts 175 watts
Bandwidth 25280 MB/sec 153600 MB/sec
Texel Rate 12960 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 72 1280
Texture Mapping Units 24 80
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 727 million 2800 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.3 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 320

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield