Compare any two graphics cards:
Radeon HD 4550 256MB vs Radeon HD 7750
IntroThe Radeon HD 4550 256MB comes with a GPU core clock speed of 600 MHz, and the 256 MB of DDR3 RAM runs at 800 MHz through a 64-bit bus. It also is comprised of 80(16x5) Stream Processors, 8 Texture Address Units, and 4 Raster Operation Units.Compare all of that to the Radeon HD 7750, which makes use of a 28 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory is set to run at a frequency of 1125 MHz on this model. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7750 is 463% faster than the Radeon HD 4550 256MB in general, because of its greater data rate. (explain)
Texel RateThe Radeon HD 7750 should be a lot (approximately 433%) more effective at texture filtering than the Radeon HD 4550 256MB. (explain)
Pixel RateThe Radeon HD 7750 is much (approximately 433%) faster with regards to full screen anti-aliasing than the Radeon HD 4550 256MB, and also capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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