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GeForce GTX 560 Ti vs Radeon HD 7750

Intro

The GeForce GTX 560 Ti has a core clock speed of 822 MHz and a GDDR5 memory frequency of 1002 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is made up of 384 SPUs, 64 TAUs, and 32 ROPs.

Compare all that to the Radeon HD 7750, which features clock speeds of 800 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3466 points
Radeon HD 7750 2240 points
Difference: 1226 (55%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 115 Watts (209%)

Memory Bandwidth

The GeForce GTX 560 Ti should in theory be much faster than the Radeon HD 7750 overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 56256 (78%)

Texel Rate

The GeForce GTX 560 Ti should be much (more or less 106%) more effective at anisotropic filtering than the Radeon HD 7750. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 27008 (106%)

Pixel Rate

The GeForce GTX 560 Ti should be quite a bit (about 106%) faster with regards to full screen anti-aliasing than the Radeon HD 7750, and will be capable of handling higher resolutions better. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 13504 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon HD 7750
Manufacturer nVidia AMD
Year January 2011 February 2012
Code Name GF114 Cape Verde Pro
Memory 1024 MB 1024 MB
Core Speed 822 MHz 800 MHz
Memory Speed 4008 MHz 4500 MHz
Power (Max TDP) 170 watts 55 watts
Bandwidth 128256 MB/sec 72000 MB/sec
Texel Rate 52608 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 384 512
Texture Mapping Units 64 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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