Compare any two graphics cards:
Radeon HD 6670 (OEM) 1GB vs Radeon HD 7950 3GB
IntroThe Radeon HD 6670 (OEM) 1GB uses a 40 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this specific card. It features 480 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.Compare all that to the Radeon HD 7950 3GB, which comes with a core clock speed of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 7950 3GB should theoretically be quite a bit better than the Radeon HD 6670 (OEM) 1GB in general. (explain)
Texel RateThe Radeon HD 7950 3GB will be quite a bit (approximately 367%) faster with regards to texture filtering than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateThe Radeon HD 7950 3GB is much (approximately 300%) better at full screen anti-aliasing than the Radeon HD 6670 (OEM) 1GB, and also should be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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