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GeForce GTX 560 Ti 448 vs Radeon HD 7950

Intro

The GeForce GTX 560 Ti 448 has a core clock speed of 732 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 320-bit bus, and makes use of a 40 nm design. It is comprised of 448 SPUs, 56 TAUs, and 40 Raster Operation Units.

Compare those specifications to the Radeon HD 7950, which uses a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 memory works at a speed of 1250 MHz on this model. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7950 7731 points
GeForce GTX 560 Ti 448 4200 points
Difference: 3531 (84%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7950 200 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 10 Watts (5%)

Memory Bandwidth

The Radeon HD 7950 should theoretically be much faster than the GeForce GTX 560 Ti 448 in general. (explain)

Radeon HD 7950 240000 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 96000 (67%)

Texel Rate

The Radeon HD 7950 should be much (approximately 119%) better at AF than the GeForce GTX 560 Ti 448. (explain)

Radeon HD 7950 89600 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 48608 (119%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 560 Ti 448 is superior to the Radeon HD 7950, but it probably won't make a huge difference. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 3680 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon HD 7950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon HD 7950
Manufacturer nVidia AMD
Year December 2011 January 2012
Code Name GF110 Tahiti Pro
Memory 1280 MB 1536 MB
Core Speed 732 MHz 800 MHz
Memory Speed 3600 MHz 5000 MHz
Power (Max TDP) 210 watts 200 watts
Bandwidth 144000 MB/sec 240000 MB/sec
Texel Rate 40992 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 448 1792
Texture Mapping Units 56 112
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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