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GeForce GTX 560 Ti vs Radeon HD 7970

Intro

The GeForce GTX 560 Ti makes use of a 40 nm design. nVidia has clocked the core frequency at 822 MHz. The GDDR5 memory runs at a frequency of 1002 MHz on this specific card. It features 384 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.

Compare all of that to the Radeon HD 7970, which features clock speeds of 925 MHz on the GPU, and 1375 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
GeForce GTX 560 Ti 3466 points
Difference: 4759 (137%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon HD 7970 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7970 should in theory be a lot superior to the GeForce GTX 560 Ti in general. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 135744 (106%)

Texel Rate

The Radeon HD 7970 is a lot (more or less 125%) faster with regards to AF than the GeForce GTX 560 Ti. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 65792 (125%)

Pixel Rate

The Radeon HD 7970 should be a little bit (approximately 13%) faster with regards to anti-aliasing than the GeForce GTX 560 Ti, and should be able to handle higher resolutions more effectively. (explain)

Radeon HD 7970 29600 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 3296 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon HD 7970
Manufacturer nVidia AMD
Year January 2011 January 2012
Code Name GF114 Tahiti XT
Memory 1024 MB 3072 MB
Core Speed 822 MHz 925 MHz
Memory Speed 4008 MHz 5500 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 128256 MB/sec 264000 MB/sec
Texel Rate 52608 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 384 2048
Texture Mapping Units 64 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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