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GeForce GTX 560 Ti vs Radeon HD 7970

Intro

The GeForce GTX 560 Ti features clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs as well as 64 TAUs and 32 ROPs.

Compare all that to the Radeon HD 7970, which comes with GPU core speed of 925 MHz, and 3072 MB of GDDR5 memory set to run at 1375 MHz through a 384-bit bus. It also is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
GeForce GTX 560 Ti 3466 points
Difference: 4759 (137%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon HD 7970 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7970 should theoretically be much better than the GeForce GTX 560 Ti in general. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 135744 (106%)

Texel Rate

The Radeon HD 7970 will be much (approximately 125%) better at AF than the GeForce GTX 560 Ti. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 65792 (125%)

Pixel Rate

The Radeon HD 7970 is a little bit (about 13%) better at full screen anti-aliasing than the GeForce GTX 560 Ti, and should be capable of handling higher resolutions more effectively. (explain)

Radeon HD 7970 29600 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 3296 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon HD 7970
Manufacturer nVidia AMD
Year January 2011 January 2012
Code Name GF114 Tahiti XT
Memory 1024 MB 3072 MB
Core Speed 822 MHz 925 MHz
Memory Speed 4008 MHz 5500 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 128256 MB/sec 264000 MB/sec
Texel Rate 52608 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 384 2048
Texture Mapping Units 64 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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