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GeForce GTX 460 (OEM) vs GeForce GTX 560 Ti 448

Intro

The GeForce GTX 460 (OEM) comes with a clock frequency of 650 MHz and a GDDR5 memory frequency of 850 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It is comprised of 336 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the GeForce GTX 560 Ti 448, which features a clock speed of 732 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 320-bit bus, and makes use of a 40 nm design. It is made up of 448 SPUs, 56 Texture Address Units, and 40 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 (OEM) 150 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 60 Watts (40%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 560 Ti 448 should theoretically be quite a bit superior to the GeForce GTX 460 (OEM) in general. (explain)

GeForce GTX 560 Ti 448 144000 MB/sec
GeForce GTX 460 (OEM) 108800 MB/sec
Difference: 35200 (32%)

Texel Rate

The GeForce GTX 560 Ti 448 is just a bit (about 13%) better at texture filtering than the GeForce GTX 460 (OEM). (explain)

GeForce GTX 560 Ti 448 40992 Mtexels/sec
GeForce GTX 460 (OEM) 36400 Mtexels/sec
Difference: 4592 (13%)

Pixel Rate

The GeForce GTX 560 Ti 448 is quite a bit (approximately 41%) faster with regards to FSAA than the GeForce GTX 460 (OEM), and also should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
GeForce GTX 460 (OEM) 20800 Mpixels/sec
Difference: 8480 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 (OEM)

Amazon.com

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GeForce GTX 560 Ti 448

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 (OEM) GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year October 2010 December 2011
Code Name GF104 GF110
Memory 1024 MB 1280 MB
Core Speed 650 MHz 732 MHz
Memory Speed 3400 MHz 3600 MHz
Power (Max TDP) 150 watts 210 watts
Bandwidth 108800 MB/sec 144000 MB/sec
Texel Rate 36400 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 336 448
Texture Mapping Units 56 56
Render Output Units 32 40
Bus Type GDDR5 GDDR5
Bus Width 256-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 3000 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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