Compare any two graphics cards:
GeForce 8600 GT 512MB DDR2 vs Radeon HD 6670 (OEM)
IntroThe GeForce 8600 GT 512MB DDR2 uses a 80 nm design. nVidia has set the core frequency at 540 MHz. The DDR2 memory is set to run at a frequency of 400 MHz on this specific model. It features 32 SPUs along with 16 TAUs and 8 Rasterization Operator Units.Compare all that to the Radeon HD 6670 (OEM), which has a GPU core clock speed of 800 MHz, and 512 MB of GDDR5 RAM running at 1000 MHz through a 128-bit bus. It also is made up of 480 SPUs, 24 TAUs, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6670 (OEM) should be much faster than the GeForce 8600 GT 512MB DDR2 in general. (explain)
Texel RateThe Radeon HD 6670 (OEM) will be quite a bit (approximately 122%) better at texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)
Pixel RateThe Radeon HD 6670 (OEM) should be a lot (approximately 48%) better at FSAA than the GeForce 8600 GT 512MB DDR2, and also able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 8600 GT 512MB DDR2 vs Radeon HD 6670 (OEM)”[...] purtroppo con shift 2 mi va lento di fps ed in molti altri giochi fatica a superare i 30 fps GeForce 8600 GT 512MB DDR2 vs Radeon HD 6670 (OEM) – Performance Comparison Benchmarks @ Hardw... sembra molto+performante vedo di comprarlama passando da una nvidia ad una ati non ci son problemi [...]