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GeForce 8800 Ultra vs Radeon HD 6670 (OEM)

Intro

The GeForce 8800 Ultra comes with a GPU core clock speed of 612 MHz, and the 768 MB of GDDR3 RAM is set to run at 1080 MHz through a 384-bit bus. It also features 128 Stream Processors, 64 TAUs, and 24 ROPs.

Compare all of that to the Radeon HD 6670 (OEM), which has a clock frequency of 800 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 24 TAUs, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
GeForce 8800 Ultra 171 Watts
Difference: 108 Watts (171%)

Memory Bandwidth

As far as performance goes, the GeForce 8800 Ultra should in theory be quite a bit superior to the Radeon HD 6670 (OEM) overall. (explain)

GeForce 8800 Ultra 103680 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 39680 (62%)

Texel Rate

The GeForce 8800 Ultra should be quite a bit (about 104%) more effective at AF than the Radeon HD 6670 (OEM). (explain)

GeForce 8800 Ultra 39168 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 19968 (104%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce 8800 Ultra is a better choice, by a large margin. (explain)

GeForce 8800 Ultra 14688 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 8288 (130%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 Ultra

Amazon.com

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Radeon HD 6670 (OEM)

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 Ultra Radeon HD 6670 (OEM)
Manufacturer nVidia AMD
Year May 2007 February 2011
Code Name G80 Turks
Memory 768 MB 512 MB
Core Speed 612 MHz 800 MHz
Memory Speed 2160 MHz 4000 MHz
Power (Max TDP) 171 watts 63 watts
Bandwidth 103680 MB/sec 64000 MB/sec
Texel Rate 39168 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 14688 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 128 480
Texture Mapping Units 64 24
Render Output Units 24 8
Bus Type GDDR3 GDDR5
Bus Width 384-bit 128-bit
Fab Process 90 nm 40 nm
Transistors 681 million 715 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8800 Ultra

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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