Compare any two graphics cards:
Radeon HD 5770 vs Radeon HD 6670 (OEM)
IntroThe Radeon HD 5770 features a clock frequency of 850 MHz and a GDDR5 memory speed of 1200 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It features 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.Compare all that to the Radeon HD 6670 (OEM), which has a GPU core clock speed of 800 MHz, and 512 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also features 480 Stream Processors, 24 Texture Address Units, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 5770 should theoretically be just a bit superior to the Radeon HD 6670 (OEM) in general. (explain)
Texel RateThe Radeon HD 5770 will be quite a bit (approximately 77%) faster with regards to anisotropic filtering than the Radeon HD 6670 (OEM). (explain)
Pixel RateThe Radeon HD 5770 should be much (more or less 113%) faster with regards to full screen anti-aliasing than the Radeon HD 6670 (OEM), and also will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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