Compare any two graphics cards:
Radeon HD 4770 vs Radeon HD 6570 (OEM) 2GB
IntroThe Radeon HD 4770 has a clock speed of 750 MHz and a GDDR5 memory frequency of 800 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It is comprised of 640(128x5) SPUs, 32 Texture Address Units, and 16 ROPs.Compare all of that to the Radeon HD 6570 (OEM) 2GB, which makes use of a 40 nm design. AMD has set the core speed at 650 MHz. The GDDR5 RAM is set to run at a frequency of 1000 MHz on this specific card. It features 480 SPUs along with 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6570 (OEM) 2GB will be 25% quicker than the Radeon HD 4770 overall, due to its greater data rate. (explain)
Texel RateThe Radeon HD 4770 will be quite a bit (approximately 54%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 2GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 4770 is superior to the Radeon HD 6570 (OEM) 2GB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!