Compare any two graphics cards:
GeForce GTX 470 vs Radeon HD 6450 (OEM) 1GB
IntroThe GeForce GTX 470 uses a 40 nm design. nVidia has set the core frequency at 607 MHz. The GDDR5 RAM runs at a frequency of 837 MHz on this card. It features 448 SPUs as well as 56 TAUs and 40 ROPs.Compare those specifications to the Radeon HD 6450 (OEM) 1GB, which features a core clock frequency of 750 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 64-bit bus, and uses a 40 nm design. It is made up of 160 SPUs, 8 Texture Address Units, and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 470 should in theory be a lot faster than the Radeon HD 6450 (OEM) 1GB in general. (explain)
Texel RateThe GeForce GTX 470 should be much (more or less 467%) faster with regards to AF than the Radeon HD 6450 (OEM) 1GB. (explain)
Pixel RateThe GeForce GTX 470 is a lot (approximately 709%) better at FSAA than the Radeon HD 6450 (OEM) 1GB, and should be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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