Compare any two graphics cards:
Radeon HD 3870 X2 1GB vs Radeon HD 6790
IntroThe Radeon HD 3870 X2 1GB has a GPU core clock speed of 825 MHz, and the 1024 MB of GDDR4 memory runs at 1126 MHz through a 256-bit bus. It also features 320(64x5) Stream Processors, 16 TAUs, and 16 ROPs.Compare all that to the Radeon HD 6790, which comes with GPU core speed of 840 MHz, and 1024 MB of GDDR5 RAM running at 1050 MHz through a 256-bit bus. It also is made up of 800 Stream Processors, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon HD 3870 X2 1GB should be a little bit faster than the Radeon HD 6790 overall. (explain)
Texel RateThe Radeon HD 6790 is much (more or less 27%) more effective at texture filtering than the Radeon HD 3870 X2 1GB. (explain)
Pixel RateThe Radeon HD 3870 X2 1GB should be much (about 96%) better at anti-aliasing than the Radeon HD 6790, and capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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