Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon R9 Nano
IntroThe GeForce RTX 4070 Ti comes with a GPU core speed of 2310 MHz, and the 12288 MB of GDDR6X memory is set to run at 1313 MHz through a 192-bit bus. It also is made up of 7680 Stream Processors, 240 TAUs, and 80 ROPs.Compare those specs to the Radeon R9 Nano, which uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The HBM memory is set to run at a frequency of 500 MHz on this specific card. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 4070 Ti should be a small bit faster than the Radeon R9 Nano overall. (explain)
Texel RateThe GeForce RTX 4070 Ti should be a lot (more or less 117%) faster with regards to texture filtering than the Radeon R9 Nano. (explain)
Pixel RateThe GeForce RTX 4070 Ti is much (more or less 189%) faster with regards to full screen anti-aliasing than the Radeon R9 Nano, and should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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