Compare any two graphics cards:
GeForce RTX 2060 Super vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 2060 Super comes with a core clock frequency of 1470 MHz and a GDDR6 memory frequency of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 12 nm design. It features 2176 SPUs, 136 TAUs, and 64 Raster Operation Units.Compare all that to the GeForce RTX 4070 Ti, which uses a 4 nm design. nVidia has clocked the core frequency at 2310 MHz. The GDDR6X RAM is set to run at a frequency of 1313 MHz on this specific card. It features 7680 SPUs as well as 240 TAUs and 80 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 4070 Ti should in theory be a little bit superior to the GeForce RTX 2060 Super in general. (explain)
Texel RateThe GeForce RTX 4070 Ti should be quite a bit (about 177%) faster with regards to anisotropic filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateThe GeForce RTX 4070 Ti is quite a bit (more or less 96%) more effective at anti-aliasing than the GeForce RTX 2060 Super, and will be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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