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Radeon HD 4850 X2 512MB vs Radeon HD 5750 1GB

Intro

The Radeon HD 4850 X2 512MB comes with a core clock frequency of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also makes use of a 256-bit memory bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the Radeon HD 5750 1GB, which uses a 40 nm design. AMD has clocked the core frequency at 700 MHz. The GDDR5 memory works at a frequency of 1150 MHz on this particular card. It features 720(144x5) SPUs along with 36 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 1GB 86 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 164 Watts (191%)

Memory Bandwidth

The Radeon HD 4850 X2 512MB should theoretically perform quite a bit faster than the Radeon HD 5750 1GB overall. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
Radeon HD 5750 1GB 73600 MB/sec
Difference: 53504 (73%)

Texel Rate

The Radeon HD 4850 X2 512MB will be a lot (about 98%) better at texture filtering than the Radeon HD 5750 1GB. (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Radeon HD 5750 1GB 25200 Mtexels/sec
Difference: 24800 (98%)

Pixel Rate

The Radeon HD 4850 X2 512MB is much (approximately 79%) faster with regards to anti-aliasing than the Radeon HD 5750 1GB, and also should be capable of handling higher screen resolutions better. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Radeon HD 5750 1GB 11200 Mpixels/sec
Difference: 8800 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon HD 5750 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon HD 5750 1GB
Manufacturer AMD AMD
Year Nov 7, 2008 October 13, 2009
Code Name R700 Juniper LE
Memory 512 MB (x2) 1024 MB
Core Speed 625 MHz (x2) 700 MHz
Memory Speed 1986 MHz (x2) 4600 MHz
Power (Max TDP) 250 watts 86 watts
Bandwidth 127104 MB/sec 73600 MB/sec
Texel Rate 50000 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 800(160x5) (x2) 720(144x5)
Texture Mapping Units 40 (x2) 36
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors 956 million 1040 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon HD 5750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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