Compare any two graphics cards:
GeForce GTX 650 Ti vs GeForce GTX 650 Ti 2GB
IntroThe GeForce GTX 650 Ti features a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 memory is set to run at 1350 MHz through a 128-bit bus. It also is made up of 768 Stream Processors, 64 TAUs, and 16 ROPs.Compare all of that to the GeForce GTX 650 Ti 2GB, which comes with GPU core speed of 928 MHz, and 2048 MB of GDDR5 RAM set to run at 1350 MHz through a 128-bit bus. It also is comprised of 768 Stream Processors, 64 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthBoth cards have the exact same memory bandwidth, so in theory they should perform the same. (explain)
Texel RateBoth cards have exactly the same texel rate, so theoretically they should perform equally good at at AF. (explain)Pixel RateBoth cards have the exact same pixel rate, so theoretically they should be equally good at at AA, and be able to handle the same screen resolutions. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 650 Ti vs GeForce GTX 650 Ti 2GB”This card does not worth the price it has. Pretty expensive for this price.
@ahmad man...I must say it is really cheap for how much it does(I don't know about in other countries but in mine its pretty cheap card...) and I love that card I can max out pretty much everything!
They removed SLI from this card, which helps make it the BEST card for bang-for-your-buck. BUT is highly limited if you plan to make an extreme set up because of the inability to work with a second graphics card. If you choose only to use one than this is exactly what you would like.