Compare any two graphics cards:
GeForce GTS 250 512MB vs Radeon HD 5670
IntroThe GeForce GTS 250 512MB uses a 65/55 nm design. nVidia has clocked the core speed at 738 MHz. The GDDR3 memory runs at a frequency of 1100 MHz on this model. It features 128 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.Compare all that to the Radeon HD 5670, which has a core clock frequency of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 400(80x5) SPUs, 20 TAUs, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTS 250 512MB should theoretically be just a bit faster than the Radeon HD 5670 in general. (explain)
Texel RateThe GeForce GTS 250 512MB should be quite a bit (about 205%) better at AF than the Radeon HD 5670. (explain)
Pixel RateThe GeForce GTS 250 512MB will be much (about 90%) better at AA than the Radeon HD 5670, and will be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTS 250 512MB vs Radeon HD 5670”[...] the additional money on a better GPU ? As I see that the 5670 hardly lives up to even the GTX 250 GeForce GTS 250 512MB vs Radeon HD 5670 – Performance Comparison Benchmarks @ Hardware Compare Also, what is amp rating on 12v rail for the saga II psu ? I tried searching but could not find it [...]