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Geforce GTX 670 vs Radeon R9 280

Intro

The Geforce GTX 670 uses a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 memory works at a frequency of 1500 MHz on this specific card. It features 1344 SPUs as well as 112 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon R9 280, which uses a 28 nm design. AMD has clocked the core speed at 933 MHz. The GDDR5 RAM runs at a frequency of 1250 MHz on this specific card. It features 1792 SPUs along with 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280 7961 points
Geforce GTX 670 7351 points
Difference: 610 (8%)

Ethereum Mining Hash Rate

Radeon R9 280 22 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 9 (69%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon R9 280 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

The Radeon R9 280 should theoretically be quite a bit faster than the Geforce GTX 670 overall. (explain)

Radeon R9 280 240000 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 48000 (25%)

Texel Rate

The Radeon R9 280 is a bit (approximately 2%) faster with regards to anisotropic filtering than the Geforce GTX 670. (explain)

Radeon R9 280 104496 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 2016 (2%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon R9 280 is a better choice, but not by far. (explain)

Radeon R9 280 29856 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 576 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon R9 280

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon R9 280
Manufacturer nVidia AMD
Year May 2012 March 2014
Code Name GK104 Tahiti Pro
Memory 2048 MB 3072 MB
Core Speed 915 MHz 933 MHz
Memory Speed 6000 MHz 5000 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 192000 MB/sec 240000 MB/sec
Texel Rate 102480 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 1344 1792
Texture Mapping Units 112 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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