Compare any two graphics cards:
GeForce 8800 GT 512MB vs GeForce GT 210
IntroThe GeForce 8800 GT 512MB comes with a clock frequency of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 256-bit memory bus, and uses a 65 nm design. It is comprised of 112 SPUs, 56 TAUs, and 16 ROPs.Compare those specs to the GeForce GT 210, which features GPU core speed of 589 MHz, and 512 MB of DDR3 memory running at 800 MHz through a 64-bit bus. It also is made up of 16 Stream Processors, 8 TAUs, and 4 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce 8800 GT 512MB should theoretically be quite a bit faster than the GeForce GT 210 overall. (explain)
Texel RateThe GeForce 8800 GT 512MB is quite a bit (more or less 613%) better at anisotropic filtering than the GeForce GT 210. (explain)
Pixel RateThe GeForce 8800 GT 512MB will be a lot (more or less 307%) better at full screen anti-aliasing than the GeForce GT 210, and should be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
2 Responses to “GeForce 8800 GT 512MB vs GeForce GT 210”[...] Originally Posted by donkeyshot123 Hello every1 I would like to know, if this is enough to play BF3: Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz 2.50GHz RAM: 4GB GeForce GT 210 (i know i need a Geforce GT 560 at least) Thanks for spending your time. You don't need a GTX560 atleast, but its recommended. And no, your graphics card falls SO far below the minimum which is a 8800gt GeForce 8800 GT 512MB vs GeForce GT 210 – Performance Comparison Benchmarks @ Hardware Compare [...]
You have the exact same specs as mu computer. Do you have a Gateway FX7026? My specs are: Intel Core 2 2.50GHz quad Q9300 with the Intel G33 chipset, 8GB RAM (I maxed at 8GB), and a GeForce GT 210 with 400 watt powers supply.