Compare any two graphics cards:
VS

Radeon HD 4650 512MB vs Radeon HD 6970

Intro

The Radeon HD 4650 512MB uses a 55 nm design. AMD has set the core frequency at 600 MHz. The DDR2 RAM runs at a frequency of 500 MHz on this model. It features 320(64x5) SPUs along with 32 TAUs and 8 Rasterization Operator Units.

Compare that to the Radeon HD 6970, which comes with core speeds of 880 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4650 512MB 55 Watts
Radeon HD 6970 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

Theoretically, the Radeon HD 6970 should perform quite a bit faster than the Radeon HD 4650 512MB overall. (explain)

Radeon HD 6970 176000 MB/sec
Radeon HD 4650 512MB 16000 MB/sec
Difference: 160000 (1000%)

Texel Rate

The Radeon HD 6970 should be much (about 340%) faster with regards to texture filtering than the Radeon HD 4650 512MB. (explain)

Radeon HD 6970 84480 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 65280 (340%)

Pixel Rate

The Radeon HD 6970 is quite a bit (about 487%) faster with regards to full screen anti-aliasing than the Radeon HD 4650 512MB, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 6970 28160 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 23360 (487%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4650 512MB Radeon HD 6970
Manufacturer AMD AMD
Year Sep 10, 2008 December 2010
Code Name RV730 PRO Cayman XT
Memory 512 MB 2048 MB
Core Speed 600 MHz 880 MHz
Memory Speed 1000 MHz 5500 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 16000 MB/sec 176000 MB/sec
Texel Rate 19200 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 4800 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 320(64x5) 1536
Texture Mapping Units 32 96
Render Output Units 8 32
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 514 million 2640 million
Bus PCIe 2.0 x16, AGP 8x PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield