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Compare any two graphics cards: 
 
 GeForce GTX 570 vs GeForce RTX 4070 Ti
 IntroThe GeForce GTX 570 makes use of a 40 nm design. nVidia has set the core speed at 732 MHz. The GDDR5 RAM is set to run at a frequency of 950 MHz on this particular model. It features 480 SPUs along with 60 TAUs and 40 ROPs.Compare those specs to the GeForce RTX 4070 Ti, which comes with GPU core speed of 2310 MHz, and 12288 MB of GDDR6X RAM running at 1313 MHz through a 192-bit bus. It also features 7680 Stream Processors, 240 TAUs, and 80 ROPs. 
Display Graphs
 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthIn theory, the GeForce RTX 4070 Ti should perform quite a bit faster than the GeForce GTX 570 in general. (explain) 
 Texel RateThe GeForce RTX 4070 Ti will be much (approximately 1162%) more effective at anisotropic filtering than the GeForce GTX 570. (explain)
 Pixel RateThe GeForce RTX 4070 Ti is quite a bit (more or less 531%) faster with regards to AA than the GeForce GTX 570, and should be capable of handling higher resolutions without slowing down too much. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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