Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon HD 7770
IntroThe GeForce RTX 4070 Ti makes use of a 4 nm design. nVidia has clocked the core speed at 2310 MHz. The GDDR6X memory is set to run at a speed of 1313 MHz on this particular card. It features 7680 SPUs as well as 240 Texture Address Units and 80 Rasterization Operator Units.Compare all of that to the Radeon HD 7770, which features a core clock speed of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 4070 Ti should theoretically be a lot superior to the Radeon HD 7770 overall. (explain)
Texel RateThe GeForce RTX 4070 Ti will be quite a bit (approximately 1286%) more effective at texture filtering than the Radeon HD 7770. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce RTX 4070 Ti is superior to the Radeon HD 7770, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!