Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 480
IntroThe GeForce RTX 4070 Ti uses a 4 nm design. nVidia has clocked the core speed at 2310 MHz. The GDDR6X memory is set to run at a speed of 1313 MHz on this particular card. It features 7680 SPUs as well as 240 TAUs and 80 ROPs.Compare those specs to the Radeon RX 480, which makes use of a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 memory is set to run at a frequency of 2000 MHz on this specific model. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4070 Ti should in theory be a lot faster than the Radeon RX 480 overall. (explain)
Texel RateThe GeForce RTX 4070 Ti should be a lot (about 244%) faster with regards to anisotropic filtering than the Radeon RX 480. (explain)
Pixel RateThe GeForce RTX 4070 Ti is a lot (more or less 416%) more effective at FSAA than the Radeon RX 480, and also able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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