Compare any two graphics cards:
GeForce GTX 1060 vs GeForce RTX 4070 Ti
IntroThe GeForce GTX 1060 uses a 16 nm design. nVidia has clocked the core frequency at 1506 MHz. The GDDR5 memory works at a speed of 2000 MHz on this model. It features 1280 SPUs along with 80 Texture Address Units and 48 Rasterization Operator Units.Compare all that to the GeForce RTX 4070 Ti, which features a GPU core clock speed of 2310 MHz, and 12288 MB of GDDR6X RAM set to run at 1313 MHz through a 192-bit bus. It also is made up of 7680 Stream Processors, 240 Texture Address Units, and 80 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 4070 Ti should theoretically be a lot superior to the GeForce GTX 1060 in general. (explain)
Texel RateThe GeForce RTX 4070 Ti is quite a bit (about 360%) faster with regards to anisotropic filtering than the GeForce GTX 1060. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 4070 Ti is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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