Compare any two graphics cards:
Radeon RX 460 vs Radeon RX 7900 XTX
IntroThe Radeon RX 460 makes use of a 14 nm design. AMD has set the core speed at 1090 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this particular model. It features 896 SPUs as well as 56 TAUs and 16 ROPs.Compare that to the Radeon RX 7900 XTX, which has a core clock frequency of 1855 MHz and a GDDR6 memory speed of 2500 MHz. It also uses a 384-bit memory bus, and uses a 5 nm design. It is made up of 6144 SPUs, 384 Texture Address Units, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XTX should be 778% quicker than the Radeon RX 460 overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 7900 XTX will be a lot (about 1067%) faster with regards to anisotropic filtering than the Radeon RX 460. (explain)
Pixel RateThe Radeon RX 7900 XTX should be a lot (about 1942%) better at full screen anti-aliasing than the Radeon RX 460, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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