Compare any two graphics cards:
Radeon RX 470 vs Radeon RX 6950 XT
IntroThe Radeon RX 470 comes with a GPU core clock speed of 926 MHz, and the 8192 MB of GDDR5 RAM is set to run at 1650 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 32 ROPs.Compare those specs to the Radeon RX 6950 XT, which has GPU core speed of 1925 MHz, and 16384 MB of GDDR6 memory set to run at 2250 MHz through a 256-bit bus. It also features 5120 SPUs, 320 TAUs, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6950 XT should be much faster than the Radeon RX 470 in general. (explain)
Texel RateThe Radeon RX 6950 XT will be quite a bit (approximately 420%) faster with regards to anisotropic filtering than the Radeon RX 470. (explain)
Pixel RateThe Radeon RX 6950 XT is quite a bit (more or less 732%) better at full screen anti-aliasing than the Radeon RX 470, and also should be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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