Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon RX 6950 XT
IntroThe GeForce RTX 2070 Super comes with a core clock speed of 1605 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 256-bit memory bus, and uses a 12 nm design. It features 2560 SPUs, 160 TAUs, and 64 ROPs.Compare those specifications to the Radeon RX 6950 XT, which has core speeds of 1925 MHz on the GPU, and 2250 MHz on the 16384 MB of GDDR6 RAM. It features 5120 SPUs as well as 320 TAUs and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6950 XT is 29% quicker than the GeForce RTX 2070 Super overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 6950 XT is a lot (more or less 140%) faster with regards to texture filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 6950 XT is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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