Compare any two graphics cards:
VS

GeForce GTX 960 vs Radeon RX 6750 XT

Intro

The GeForce GTX 960 comes with a GPU core speed of 1127 MHz, and the 2048 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon RX 6750 XT, which uses a 7 nm design. AMD has set the core speed at 2150 MHz. The GDDR6 memory runs at a speed of 2250 MHz on this particular model. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon RX 6750 XT 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

As far as performance goes, the Radeon RX 6750 XT should theoretically be quite a bit better than the GeForce GTX 960 overall. (explain)

Radeon RX 6750 XT 442368 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 330368 (295%)

Texel Rate

The Radeon RX 6750 XT should be quite a bit (more or less 377%) better at texture filtering than the GeForce GTX 960. (explain)

Radeon RX 6750 XT 344000 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 271872 (377%)

Pixel Rate

The Radeon RX 6750 XT is quite a bit (about 282%) faster with regards to anti-aliasing than the GeForce GTX 960, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon RX 6750 XT 137600 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 101536 (282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 6750 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 960 Radeon RX 6750 XT
Manufacturer nVidia AMD
Year January 2015 March 2022
Code Name GM206 Navi 22
Memory 2048 MB 12288 MB
Core Speed 1127 MHz 2150 MHz
Memory Speed 7000 MHz 4500 GB/s
Power (Max TDP) 120 watts 250 watts
Bandwidth 112000 MB/sec 442368 MB/sec
Texel Rate 72128 Mtexels/sec 344000 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 137600 Mpixels/sec
Unified Shaders 1024 2560
Texture Mapping Units 64 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 192-bit
Fab Process 28 nm 7 nm
Transistors 2940 million 17200 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 6750 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield