Compare any two graphics cards:
GeForce RTX 3090 vs Radeon RX 6750 XT
IntroThe GeForce RTX 3090 uses a 8 nm design. nVidia has set the core frequency at 1395 MHz. The GDDR6X memory is set to run at a frequency of 1219 MHz on this specific model. It features 10496 SPUs along with 328 TAUs and 112 Rasterization Operator Units.Compare those specs to the Radeon RX 6750 XT, which features core clock speeds of 2150 MHz on the GPU, and 2250 MHz on the 12288 MB of GDDR6 RAM. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 3090 should in theory be a lot better than the Radeon RX 6750 XT overall. (explain)
Texel RateThe GeForce RTX 3090 will be quite a bit (approximately 33%) better at anisotropic filtering than the Radeon RX 6750 XT. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce RTX 3090 is superior to the Radeon RX 6750 XT, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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