Compare any two graphics cards:
GeForce RTX 3090 vs Radeon RX 6750 XT
IntroThe GeForce RTX 3090 comes with a GPU clock speed of 1395 MHz, and the 24576 MB of GDDR6X memory runs at 1219 MHz through a 384-bit bus. It also is comprised of 10496 SPUs, 328 Texture Address Units, and 112 Raster Operation Units.Compare that to the Radeon RX 6750 XT, which uses a 7 nm design. AMD has clocked the core speed at 2150 MHz. The GDDR6 memory runs at a speed of 2250 MHz on this card. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3090 should be 117% faster than the Radeon RX 6750 XT in general, due to its higher data rate. (explain)
Texel RateThe GeForce RTX 3090 should be quite a bit (approximately 33%) better at AF than the Radeon RX 6750 XT. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 3090 is superior to the Radeon RX 6750 XT, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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