Compare any two graphics cards:
Radeon RX 6650 XT vs Radeon RX 6800 XT
IntroThe Radeon RX 6650 XT uses a 7 nm design. AMD has set the core speed at 2055 MHz. The GDDR6 memory is set to run at a speed of 2190 MHz on this model. It features 2048 SPUs as well as 128 Texture Address Units and 64 ROPs.Compare that to the Radeon RX 6800 XT, which makes use of a 7 nm design. AMD has set the core speed at 1825 MHz. The GDDR6 RAM runs at a frequency of 2000 MHz on this card. It features 4608 SPUs as well as 288 Texture Address Units and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 6800 XT should perform quite a bit faster than the Radeon RX 6650 XT overall. (explain)
Texel RateThe Radeon RX 6800 XT is a lot (approximately 100%) faster with regards to AF than the Radeon RX 6650 XT. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 6800 XT is superior to the Radeon RX 6650 XT, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!