Compare any two graphics cards:
VS

GeForce RTX 3080 12 GB vs Radeon HD 3870 X2 512MB

Intro

The GeForce RTX 3080 12 GB uses a 8 nm design. nVidia has clocked the core frequency at 1260 MHz. The GDDR6X memory works at a frequency of 1188 MHz on this particular model. It features 8960 SPUs along with 280 Texture Address Units and 112 ROPs.

Compare those specs to the Radeon HD 3870 X2 512MB, which comes with clock speeds of 825 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 320(64x5) SPUs along with 16 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce RTX 3080 12 GB should be much faster than the Radeon HD 3870 X2 512MB in general. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 819098 (711%)

Texel Rate

The GeForce RTX 3080 12 GB should be a lot (about 1236%) faster with regards to anisotropic filtering than the Radeon HD 3870 X2 512MB. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 326400 (1236%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce RTX 3080 12 GB is the winner, and very much so. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 114720 (435%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3080 12 GB Radeon HD 3870 X2 512MB
Manufacturer nVidia AMD
Year January 2022 Jan 28, 2008
Code Name GA102-220-A1 R680
Memory 12288 MB 512 MB (x2)
Core Speed 1260 MHz 825 MHz (x2)
Memory Speed 1188 GB/s 900 MHz (x2)
Power (Max TDP) 350 watts (Unknown) watts
Bandwidth 934298 MB/sec 115200 MB/sec
Texel Rate 352800 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 141120 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 8960 320(64x5) (x2)
Texture Mapping Units 280 16 (x2)
Render Output Units 112 16 (x2)
Bus Type GDDR6X GDDR3
Bus Width 384-bit 256-bit (x2)
Fab Process 8 nm 55 nm
Transistors 28300 million (Unknown) million
Bus PCIe 4.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield