Compare any two graphics cards:
VS

GeForce RTX 3080 12 GB vs Radeon RX 6700 XT

Intro

The GeForce RTX 3080 12 GB makes use of a 8 nm design. nVidia has set the core frequency at 1260 MHz. The GDDR6X memory is set to run at a frequency of 1188 MHz on this particular card. It features 8960 SPUs along with 280 TAUs and 112 ROPs.

Compare those specifications to the Radeon RX 6700 XT, which features a GPU core clock speed of 2321 MHz, and (Unknown) MB of GDDR6 memory running at 2000 MHz through a 192-bit bus. It also is comprised of 2560 Stream Processors, 160 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6700 XT 230 Watts
GeForce RTX 3080 12 GB 350 Watts
Difference: 120 Watts (52%)

Memory Bandwidth

The GeForce RTX 3080 12 GB should in theory be quite a bit faster than the Radeon RX 6700 XT overall. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
Radeon RX 6700 XT 393216 MB/sec
Difference: 541082 (138%)

Texel Rate

The Radeon RX 6700 XT is just a bit (approximately 5%) more effective at anisotropic filtering than the GeForce RTX 3080 12 GB. (explain)

Radeon RX 6700 XT 371360 Mtexels/sec
GeForce RTX 3080 12 GB 352800 Mtexels/sec
Difference: 18560 (5%)

Pixel Rate

The Radeon RX 6700 XT will be a small bit (more or less 5%) better at full screen anti-aliasing than the GeForce RTX 3080 12 GB, and capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon RX 6700 XT 148544 Mpixels/sec
GeForce RTX 3080 12 GB 141120 Mpixels/sec
Difference: 7424 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3080 12 GB Radeon RX 6700 XT
Manufacturer nVidia AMD
Year January 2022 March 2021
Code Name GA102-220-A1 Navi 22
Memory 12288 MB (Unknown) MB
Core Speed 1260 MHz 2321 MHz
Memory Speed 1188 GB/s 2000 GB/s
Power (Max TDP) 350 watts 230 watts
Bandwidth 934298 MB/sec 393216 MB/sec
Texel Rate 352800 Mtexels/sec 371360 Mtexels/sec
Pixel Rate 141120 Mpixels/sec 148544 Mpixels/sec
Unified Shaders 8960 2560
Texture Mapping Units 280 160
Render Output Units 112 64
Bus Type GDDR6X GDDR6
Bus Width 384-bit 192-bit
Fab Process 8 nm 7 nm
Transistors 28300 million 17200 million
Bus PCIe 4.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield